Category Archives: Pluricentrism

Rambling on about self-formation

When children engage in repetitive play, it generates habits of personhood. It is important to be patient and allow them to be repetitive, however tedious it might feel after the zillionth repetition. I find it helpful to meditate on what kind of adulthood might grow from whatever habits form in various kinds of repetitive play.

The analogue for adults is ritual. Rituals can be intentional, such as religious observances, or secular (or semi-secular) routines like exercise or other practical self-maintenance activities. Or they can be accidental, like habitually consuming certain kinds of media, playing games or performing routinized work tasks.

Prayers are verbal-mental rituals. They bring us back to a way of understanding the world along with the emotional attitudes that naturally attend that understanding. Obsessive-compulsive thoughts are a kind of involuntary prayer. Reading challenging books and having challenging conversations can also be prayer.

We also have social rituals that shape our collective existence. Ethnomethods are the meaning-making social habits we use to be understood and to understand others in any given social setting. Nearly all ethnomethods function unconsciously and recede into the background of social life, unless they are not followed, at which point things become awkward or tense. Ethnomethods are a little like well-designed tools, which disappear in use. (Design researchers who know the history of their craft know that much of what we do is rooted less in anthropology than in ethnomethodology, the systematic study of ethnomethods. Lucy Suchman pioneered thinking of physical artifacts as social actors woven into the ethnomethodic social workings of their use contexts. It is sometimes very helpful to think of design flaws as a kind of ethomethodic breach objects commit. Maybe it would be better to reverse what I said. Well-designed tools disappear into the background like ethnomethods, because, in fact, they are materialized ethnomethods,)

Ethnomethods are also verbal and mental. To participate in social sense, we adopt a certain collective vocabulary and logic, and this becomes the conventional wisdom of the group.

I’m flaky enough to believe ethnomethods (enacted by humans and nonhuman) enable distributed cognitive processes that are a conscious being of a group. This seems less far-fetched, once we observe and take seriously how each person’s own mind exhibits intellectual polycentrism among factions and alliances (complexes) within one’s own mind, but that somehow this polycentrism creates a nebulous center who is each person’s I. What shouldn’t this same intra-self consciousness-generating social dynamic be possible between people and generate consciousness that transcends any one of us? I think it is not only possible, I experience it as actual.* (If you like this line of thought, see the extra-extra-flaky note below.)

These verbal and mental ethnomethods are enacted in official communications of organizations; in these cases, they function like group prayer. The mental ethnomethods are repeated in popular news and entertainment media, and then we repeat them in our own conversation. This same vocabulary and logic is, more often than not, adopted by individuals, made habitual through repeated use and internalized as truth.

Like all ethnomenthods, if a person does not participate in verbal and mental ethnomethods, and insists on using idiosyncratic or disharmonious vocabulary or logics, they will create confusion, awkwardness and strain. Severe breaches of verbal and mental ethnomethods have been treated with hemlock.

Our deeply-engained ethnomethods and personal babits are self-generating activities. Whatever we repeat shapes our first-person being — let’s call it first-personality — which in turn shapes our third-person being — our third-personality, or persona — and how we perceive it.


  • Extra-extra-flaky note: For me, super-personal consciousness (also known as egregores) are not a matter of speculation, but is, in fact, a given feature of reality, as manifestly real as gravity.

And I’ll disclose right now — I’m feeling reckless, so why not? — that as service designers, we are intentional shapers of social arrangements within organizations. We attempt to create stable, mutually-beneficial interactions among people through modifications of physical artifacts (touchpoints), processes, policies and social roles.

This means that, whether we know it or like it, we in the egregore summoning business.

I got ever-so-slightly recognized (and I mean almost not at all) in some service design circles for pointing out that the essential medium of service design is organizations. An organization as a discrete social entity. As a disciple of Bruno Latour, I define “social” very broadly, and include within its scope not only humans but everything that supports a social order. Anything social is a human-nonhuman hybrid.

The medium we work with is social — organizations. But what do we actually aim to produce when we design in an organizational medium?

Monocentric designers (UXers, visual, interaction, communication, product designers) often say that, whatever medium they work in, the goal is to produce experiences — individual experiences.

Polycentric designers produce collective experiences, in which each of us partakes as participants, each with their own individual experience.

Right now, service design is heading into a new formalistic phase. It is probably necessary. But we must not lose the inward and qualitative whole as we focus on quantifiable parts.

Actant systems

Design develops actant systems. Polycentric design disciplines (including service design) are optimized to integrate multiple interacting human actants into the actant systems they develop. In contrast, monocentric design disciplines were optimized for a single human actant.

One exciting aspect of seeing design this way is purely etymological. Human actants in a design system are designated defined roles in the system. They are, as such designees. In design we designate roles both to people and to engineered sub-systems as actants within our systems. Cool!

Two senses of polycentric

For a while now, I’ve been referring to service design as a polycentric design discipline. I picked up the term from Michael Polanyi. Nobel Prize winner, Elinor Ostrom, also adopted the term and made it mainstream in the wonkier regions of nerddom.

Polanyi and Ostrom use the word polycentricity to describe social systems where agency is distributed throughout the system, not centralized or imposed from above.

I’ve been using the word in related, but distinctly different way. I use polycentric to describe design disciplines that design for multiple interacting people, all of whom are treated as I-centers of their own experience. I use it to contrast service design from older design disciplines that placed one person — a user, or customer, or employee, or patient or citizen, etc. — at the center of their design work, the person experiencing the designed artifact. Service design is polycentric, where older human-centered design (HCD) disciplines like UX design or industrial design are monocentric.

But what if we also thought of service design as polycentric in the same sense as Polanyi and Ostrom? From that perspective we could say that polycentric design establishes conditions where mutually beneficial social arrangements emerge, as spontaneously as possible, sustained by voluntary choice.

This is not just theoretically interesting. It has practical importance. With increasing frequency, my clients are coming to me with situations where they are trying to persuade partners who are outside their direct control to collaborate with them to deliver services to their customers in specific ways at a high standard of quality. Problems of this kind absolutely must be approached polycentrically.

This connects with something I’ve noticed many times in my three decades as a designer. Design thrives where people have choice and agency. Wherever people have choice and agency, we must abandon coercion and manipulation, and instead appeal to them as people who make free decisions based on their experience.

When the internet opened a broader range of choices to consumers and equipped them with more information to make smart choices, their agency increased, and this sparked a sort of design methods renaissance.

But now, due to a variety of factors, employees and non-employee partners also have more agency and more choices, and access to information required to choose options that works for them.

We are still not yet in an economy where all organizations need service design.

As long as an organization can command their employees and partners to behave however they want, a polycentric approach like service design is not necessary. The organization can just engineer rules and tools for service delivery, and everything will work like a well-oiled machine.

But if you are not in a position to boss your service delivery people around, either because they don’t work for you, or because they can choose to stop working for you if they don’t like being bossed around, service design is your best choice.

So, to summarize, when I say “polycentric design”, polycentric refers to two kinds of center: 1) experiential centers, and 2) agential centers.

L’Chaim faith

For the last week, I have been closely and carefully reading a long, gnarly and crucially important passage from Buber’s I and Thou, in both the Smith and Kaufmann translations.

One benefit of understanding this book to be a prayer is that I am much more relaxed about getting through the book. The point of it is not to acquire information, but, rather, to allow it, invite it, entreat it to work on me. I have been taking my time and giving myself ample space to respond.

I want to share two key excerpts from this passage, each in both the Smith and Kauffman translations.


The first excerpt compares and contrasts Buber’s own Jewish faith with other forms of faith. He focuses on Buddhism, but Buddhism stands in for ascetic faiths in general.

This comparison is important, because Buber’s Judaism differs radically not only from conventional exoteric theisms, but from conventional esoterisms. It is a different religiosity that is often excluded from consideration. In my own experience, expressions of this faith — particularly practical ones — can trigger psychic allergies in both conventionally religious and “unconventionally” spiritual people.

Smith’s translation:

The Buddha describes as the goal the ‘cessation of pain,’ that is of becoming and passing away-release from the cycle of births.

‘Henceforth there is no return’ is the formula of the man who has freed himself from the appetite for living and thus from the necessity to become ever anew. We do not know if there is a return; we do not extend beyond this life the lines of this time-dimension in which we live, and do not seek to expose what will be disclosed to us in it own time and disposition. But if we did know that there is a return we would not seek to escape it, and we would long not indeed for gross being but for the power to speak, in each existence in its own way and language, the eternal I that passes away, and the eternal Thou that does not pass away.

We do not know if the Buddha actually leads to the goal of release from the necessity of returning. He certainly leads to a preliminary goal that concerns us — to the becoming one of the soul. But he leads thither not merely (as is necessary) apart from the ‘thicket of opinions,’ but also apart from the ‘illusion of forms’ — which for us is no illusion but rather the reliable world (and this in spite of all subjective paradoxes in observation connected with it for us). His way, too, then, involves disregard; thus when he speaks of our becoming aware of the events in our body he means almost the opposite of our physical insight with its certainty about the senses. Nor does he lead the united being further to that supreme saying of the Thou that is made possible for it. His innermost decision seems to rest on the extinction of the ability to say Thou.

Kaufmann’s translation of the same:

The goal was for the Buddha “the annulment of suffering,” which is to say, of becoming and passing away — the salvation from the wheel of rebirth. “Henceforth there is no recurrence” was to be the formula for those who had liberated themselves from the desire for existence and thus from the compulsion to become again ceaselessly. We do not know whether there is a recurrence; the line of this dimension of time in which we live we do not extend beyond this life; and we do not try to uncover what will reveal itself to us in its own time and law. But if we did know that there was recurrence, then we should not seek to escape from it: we should desire not crude existence but the chance to speak in every existence, in its appropriate manner and language, the eternal I of the destructible and the eternal You of the indestructible.

Whether the Buddha leads men to the goal of redemption from having to recur, we do not know. Certainly he leads to an intermediate goal that concerns us, too: the unification of the soul. But he leads there not only, as is necessary, away from the “jungle of opinions,” but also away from the “deception of forms” — which for us is no deception but (in spite of all the paradoxes of intuition that make for subjectivity but for is simply belong to it) the reliable world. His path, too, is a way of ignoring something, and when he bids us become aware of the processes in our body, what he means is almost the opposite of our sense-assured insight into the body. Nor does he lead the unified being further to that supreme You-saying that is open to it. His inmost decision seems to aim at the annulment of the ability to say You.

In response to this, I wrote a margin note: “L’Chaim! Declaration of faith.”


The second excerpt pertains to what I have called “enworldment”.

Smith’s translation:

The beginning and the extinction of the world are not in me; but they are also not outside me; they cannot be said to be at all, they are a continuous happening, connected with and dependent on me, my life, my decision, my work, and my service. But they do depend not on whether I ‘affirm’ or ‘deny’ the world in my soul, but on how I cause my attitude of soul to the world to grow to life, to life that acts upon the world, to real life — and in real life the ways of very different attitudes of soul may intersect. But he who merely ‘experiences’ his attitude, merely consummates it in the soul, however thoughtfully, is without the world — and all the tricks, arts, ecstasies, enthusiasms, and mysteries that are in him do not even ripple the skin of the world. So long as a man is set free only in his Self he can do the world neither weal nor woe; he does not concern the world. Only he who believes in the world is given power to enter into dealings with it, and if he gives himself to this he cannot remain godless. If only we love the real world, that will not let itself be extinguished, really in its horror, if only we venture to surround it with the arms of our spirit, our hands will meet the hands which held it fast.

I know nothing of a ‘world’ and a life in the world’ that might separate a man from God. What is thus described is actually life with an alienated world of It, which experiences and uses. He who truly goes out to meet the world goes out also to God. Concentration and outgoing are necessary, both in truth, at once the one and the other, which is the One.

God comprises, but is not, the universe. So, too, God comprises, but is not, my Self.

Kaufmann’s translation of the same:

The origin of the world and the annulment of the world are not in me; neither are they outside me; they simply are not — they always occur, and their occurrence is also connected with me, with my life, my decision, my work, my service, and also depends on me, on my life, my decision, my work, and my service. But what it depends on is not whether I “affirm” or “negate” the world in my soul, but how I let the attitude of my soul toward the world come to life, life that affects the world, actual life — and in actual life paths coming from very different attitudes of the soul can cross. But whoever merely has a living “experience” of his attitude and retains it in his soul may be as thoughtful as can be, he is worldless — and all the games, arts, intoxications, enthusiasms, and mysteries that happen within him do not touch the world’s skin. As long as one attains redemption only in his self, he cannot do any good or harm to the world; he does not concern it. Only he that believes in the world achieves contact with it; and if he commits himself he also cannot remain godless. Let us love the actual world that never wishes to be annulled, but love it in all its terror, but dare to embrace it with our spirit’s arms — and our hands encounter the hands that hold it.

I know nothing of a “world” and of “worldly life” that separate us from God. What is designated that way is life with an alienated It-world, the life of experience and use.

Whoever goes forth in truth to the world, goes forth to God. Concentration and going forth, both in truth, the one-and-the-other which is the One, are what is needful.

God embraces but is not the universe; just so, God embraces but is not my self.

This excerpt contains something close to a definition of enworldment, and notice that it includes an element of pluralism in affirming the weaving together of different attitudes of soul as intrinsic to actual life. Smith’s: “…how I cause my attitude of soul to the world to grow to life, to life that acts upon the world, to real life — and in real life the ways of very different attitudes of soul may intersect.” Kaufmann’s: “…how I let the attitude of my soul toward the world come to life, life that affects the world, actual life — and in actual life paths coming from very different attitudes of the soul can cross.” This connects powerfully with my vocation of polycentric design.

Importantly, this endeavor involves embrace of dread: Smith says, “If only we love the real world, that will not let itself be extinguished, really in its horror, if only we venture to surround it with the arms of our spirit…” and Kaufmann says, “Let us love the actual world that never wishes to be annulled, but love it in all its terror, but dare to embrace it with our spirit’s arms…”


This is my first reading of I and Thou since Bruno Latour induced my “material turn” ?a little over a decade ago.

At the time of my initial Buber immersion, I preferred ?Buber’s essays (especially those in Between Man and Man) to I and Thou, which at points seemed someone obscure and poetic, especially when it extended the I-Thou relationship beyond interpersonal interactions.

This time around, having embraced both an “apeironic” materialism and a Jewish life, the whole book makes perfect sense, and I cannot imagine preferring any prose to this prayerful poetry.

Mutuality and reciprocity

In my “Six Sensibilities of Service” course, I’ve gone back and forth on naming one of the sensibilities. I’ve called the same sensibility both “Reciprocal” and “Mutual”.

Each has advantages and tradeoffs.

“Reciprocal” emphasizes the interactivity inherent to the sensibility. An interaction takes place where value is exchanged between participants in a service.

“Mutual” emphasizes sharedness — specifically, shared benefit. In a good service, an exchange is well-designed when it is of mutual benefit.

This sensibility is meant to represent an idea in Service-Dominant Logic (SDL) which has variously been called “value exchange” or “value-co-creation”. The former seems to favor “reciprocity”, where the latter seems to favor the latter, as the participants in the service collaborate to produce an event of mutual benefit to all involved.

I still don’t know which term I prefer. This is partly because this sensibility belongs to a larger system of sensibilities, which includes one called “Polycentricity”, which is a way to translate pluralism into designerly terms. Until recently, most designers who have defined their goals with a single subject in mind — a user, a customer, an employee. Even when they have designed to accommodate multiple personas, those personas were understood as isolated subjects of the experience. In service design multiple participants experience the service simultaneously, and experience one another within that service, each a center-point of their own experience. It is within this polycentricity that reciprocity and mutuality occurs or fails to some degree.

Design is human-centered design

The introduction of human-centered methods to design did not just improve design methods. It didn’t simply improve the quality of design work.

The introduction of design research — the essence of human-centeredness — fundamentally transformed design.

It radically differentiated what engineers always meant by design from what designers mean by it — and what we all now implicitly mean when we speak of design.

A similar essential change might be in store for design as we move from design intended for solo use, centered on one person at a time to design meant to mediate interactions between multiple persons, each of whom is part of the other’s experience.


For years now I’ve experienced philosophy as a kind of design. I don’t mean that the theoretical concept occurred to me. I mean I noticed that I had already for some time been evaluating philosophies as designed artifacts. And I don’t only mean that I was assessing the objective content of the philosophies as well-designed or poorly-designed. More importantly, I was noticing how I responded to the world itself mediated by the philosophies I internalized as I read them. The medium of philosophy is its message, not the content of propositions or arguments. I treated the philosophy as an invisible mediation of my experience of life, which got worse or better, based on the deep design of the philosophy.

I call this understanding of philosophy design instrumentalism.


I now believe philosophy should be a kind of polycentric design.

We must design philosophies for interoperability within culture, or we are committing design malpractice.

Polycentricity

Every citizen today seems to have a non-negotiable issue. “I will play by the liberal-democracy game on any issue except this one issue, which, to me, is more important than liberal-democracy itself.” Here, one is entitled — no, one is obligated! — to use force if persuasion fails.

But what if your fellow citizen takes precisely the opposite position as yours? This, in fact, is not hypothetical. Your non-negotiable opposes their non-negotiable.

You, however, actually know what is true and good. You can explain why your contemptible enemy is deluded and morally perverse.

Your enemy, however, also knows what is true and good and has explanations for your deluded and perverse morality.

What makes you so sure you are right about being right, when your enemy is wrong about being right? Is it your justification of your judgment? Well, that is only meta-judgment, and it is just as fallible as judgment.

For instance, you think you’ve addressed your biases? What if you are biased about your biases? You look for them some places and not others. Hell, some of your worst biases are against people who challenge your biases, but you give those prejudices pretty moral names.

Our very worst biases, our most incorrigibly vicious prejudices, live in the holy of holies, at the sacred center of our moralities.

And here is the root reason that you so sure of your rightness. It is nothing other than the fact that you are you. And this makes good sense. You were born into the center of the universe, and you have never left it. Never for one second has the universe not orbited about its heart, who is none other than you.

But you are not the only center of the universe. I, for instance, was born into the heart of the universe. My wife was, too, as were both of my daughters.

We are all centers of the universe.

Nobody has the right to ask another person to decenter themselves, no matter how brilliant our arguments and no matter how sound our theories. When we do so, we are invariably asking them to center ourselves as the true center of the universe, even if we pretend it is for other people. We want to impose our own morality, or own prejudices, our own biases, so we can better mistake them for Truth.

Instead, we can polycenter ourselves. In this act, we each go first and invite others to join us.

When we polycenter ourselves we acknowledge our fellow-centers by seeking to persuade and cultivating our own persuadability.

For us, the only non-negotiable is that everything must be negotiable.

The invitation looks and sounds like respect — gassho or dap or “shalom”or “namaste”, etc. It changes the air around you. We become who we are, organs of the distributed God.

Six sensibilities of service

I’ve decided to experiment with making my course “Introduction to Service Design” an exercise in hermetics. I am going to re-title the course “Initiation Into Service Design”, and I am going to re-title the central module of the course “Six Sensibilities of Service”.

I’m using “hermetics” to mean applications of esoteric insights in the domain of mundane life — applied hermeticism. I’ve been working this way for decades, and have struggled for language to explain my approach to design and how it differs from the technique-driven approach of most professional designers.

The esoteric language, including the designation “hermetic”, however, is not for the public. It is just for me and my own clarity, and for the handful of weirdos who also respond to this kind of thing and find it clarifying, rather than mystifying. At this point, I do not plan to run around billing myself as a “hermetic designer”. My outward practice and language will and must stay compatible and cooperative with the exoteric practices and norms of the design industry and the business world to which it belongs.

This kind of skillful selective semi-concealment, by the way, is part and parcel of esoterism, which always remains in communion with the exoteric facets of its tradition — while serving it by investing it with life, or “vivifying” it, to use Valentin Tomberg’s words.

I’ve intuited this idea often, but I think it is time to say it explicitly: Design is a tradition equipped with exoteric theories and practices, rooted in esoteric understandings into which designers are initiated, or of which they are oblivious.

Merely learning the lingo, theory and methods of design does not fully equip a would-be practitioner to actually design. Nor does expertise in executing the techniques designers use. There is something else required if one hopes to “really know what they’re doing” as designers, or even “knowing where designers are coming from”.

The new goal of the course is to accelerate the acquision of this “something else”, which consists of activating a set of enceptions — what hermeticists call arcana — each a different capacity to perceive, recognize and interact with a certain species of given, without which the given is missed. The given is either not noticed, submerged in oblivion, or it is meaningless, or perplexing.

For the sake of sounding minimally sane, sober and non-exotic, I will call these enceptions “sensibilities”. After all, each is an ability to make sense of some particular species of given. Also, the word “sensibilities” is common in the world of art and design, and my use of it is, though novel, completely compatible with current usage. It is a very gentle repurposing of the word.

The six sensibilities are what one must activate and cultivate in oneself, in order to recognize, understand and resolve problems with services.

Think of the six sensibilities as parts of a mental hand — five fingers and a palm. All six are needed to grasp the complexity of any service as a simple whole. All six are needed to articulate this clear understanding of service and communicate it to others. All six are used to grip the tools of service design in shaping new services or reshaping existing ones. They are the background of any clear understanding, any effective communication or any skillful response to a service design problem.

These six sensibilities differentiate  inspired, insightful service designers who work naturally and intuitively from designers who work formulaically and mechanically with tools and techniques they understand mostly theoretically. Before the sensibilities are active, a designer is like an aspiring dancer who must recall and execute each step of the dance they are performing. After the sensibilities are developed, the dance moves the dancer’s body with spontaneous, musical grace.

But this course is not only — or even primarily — for designers. It is for people who might hire and/or collaborate with service designers. But why would they need a course? After all, don’t we hire professionals to spare us the need to become experts?

Here is why: One of the challenging peculiarities of service design is that an organization cannot hire service designers to do service design work for them. They must hire service designers to work with them.

Service design work changes the way organizations operate, and even how they organize themselves around the delivery of services.

Every design discipline works with a particular material, and with service design the material is the organization.

For service design to work, an organization itself must, and cannot avoid, participating directly in the service design process.

That participation requires a significant degree of understanding of service design, and that understanding is hollow, ineffective and overwhelming without the six sensibilities.

That is why this course is needed.


So what are the sensibilities and how do we activate them?

I will list the sensibilities, and offer a quick and barely adequate description for each one:

  • Temporal sensibility – Services are experienced in a series of Now points, each with a past and future. At each point in the experience, one remembers what happened before and tries to anticipate what comes next, and this shapes and colors what is happening in the present. When the service experience ends, it is remembered as a story with memorable ups and downs, and an overall impression of how it went. Designing an experience that unfolds over a significant duration of time requires a different mentality from designing an object experienced momentarily — it requires a temporal sensibility.
  • Omnichannel sensibility – Services happen across multiple touchpoints delivered through different service channels. A typical service zigzags across locations (home, car, store, service centers) and physical objects (computer, phone, product packaging, product interfaces) and virtual objects (websites, apps, messages, social media platforms). But they are perceived as part of something, and that is a service. Designing an experience that unfolds across multiple channels of a person’s free choosing requires a different mentality than designing an experience confined to a single channel — it requires an omnichannel sensibility.
  • Polycentric sensibility – Services are experienced by different actors playing different roles in the service, often interacting with one another. For instance in a retail scenario, a customer is an actor who receives the service, a cashier is an actor who helps delivers the service, while backstage in the stockroom another actor supports the service. Service design tries to make each actor’s experience a good one. Each actor is considered a different center of a common experience with multiple centers. Designing for multiple actors simultaneously requires a different mentality from designing for one actor at a time — it requires a polycentric sensibility.
  • Reciprocity sensibility – At every point in a service, in order for the service to unfold as intended, one or more actors must be motivated to participate in the service. The actor wishes to get some kind of value from their participation, and if they see no value they are unlikely to play their part. They invest something valuable — effort, time, information, money, comfort, etc. — in order to get something valuable in return. This is as true for those delivering and supporting services as those receiving them. And it becomes exponentially true when participation is voluntary and non-hierarchical, for instance when partners cooperate to provide jointly-delivered services to shared customers. To the degree that a service provides a win-win value exchange for all who participate in it at every point, the service will flourish. Wherever it does not, the service will be weak or even broken, and actors will opt out (refuse to buy; quit their job) or choose services with a value exchange (buy from a competitor; find a better job somewhere else). Designing win-wins for everyone who participates in a service requires a different mentality from designing around the needs of only one actor — it requires a reciprocity sensibility.
  • Operational sensibility – In the practical world, ideas are worthless unless they can be implemented and made real. Service design is radically practical, and to ensure ideas can work in practice enlists experts from throughout the organization to contribute their knowledge and disciplinary know-how, and to collaborate with other experts to push the boundaries of what is concretely possible. To guide collaboration among diverse experts each of whom has insights and knowledge required to ensure practicability of innovative ideas requires a different mentality from pie-in-the-sky “big idea” concepting — it requires an operational sensibility.
  • Staging sensibility – It is a truism that some of the best designs are invisible. But at the same time it is also true that some of the best designs are delightful and memorable. The best services are an orchestration of both. Services design pays close attention to what elements or moments of a service should be unobtrusive or even concealed backstage, and which elements should be brought frontstage to be experienced, appreciated or remembered. To coordinate a service that appears the right way at the right time and conceals what should not be noticed requires a different mentality from something designed to only be invisible or only to delight: it requires a staging sensibility.

In the course itself, I will introduce each sensibility with a more extensive description, provide some examples to be viewed through the lens of the sensibility and outline some criteria and earmarks to keep in mind when.

After we have been introduced to each sensibility individually, and learn to exercise the sensibility to detect the kind of service problem that sensibility perceives, we will use all six sensibilities together to assess real services and clearly communicate our assessment.

Course outline: “What is service design?”

I’ve been taking an online course on designing online courses. If that isn’t meta enough the online course I am learning to design is on design.

My course will be an introduction to service design, meant to introduce people who are contemplating or preparing to participate in a service design project how to think about and talk about service design, so they can feel comfortable with the idea of embarking on a service design project and participating in the process.

I’m putting the tentative outline of the course here, just in case anyone is interested:

Lesson 1: What is design?

  • What we mean by design
  • What we do not not mean by design (making functional things more appealing)
  • What we also do not mean by design (planning out an engineered thing)
  • Design produces dynamic systems of parts and participants
  • Successful design motivates participants to participate
  • Design is concerned with understanding and involving participants

Lesson 2: What is a service?

  • What we mean by service
  • What we do not mean by service (service as opposed to product)
  • Service design’s much broader conception of service
  • Some services don’t look like services
  • Service generates, exchanges and distributes value of myriad forms

Lesson 3: What is the value of design?

  • Quantitative value
  • Qualitative value
  • A business that fails to deliver qualitative value will not make money
  • Experience is about qualitative value
  • Design motivates participants to participate by offering good experience

Lesson 4: Good experiences in general

  • Good experience is useful, usable and desirable
  • Human-centered design (HCD) is a method for producing good experiences
  • Overview of HCD (universal methodology for producing good experiences)
  • Altitudes and granularity of experiences
  • Beyond touchpoints

Lesson 5: Good service experiences

  • Service experiences are a complex special case
  • Service experiences have six characteristics, all of which must be addressed in a good service experience.
  • 1. Services comprise multiple experiences occurring over a span of time
  • 2. Services comprise experiences occurring across multiple delivery channels
  • 3. Services comprise experiences interacting with other people
  • 4. Services comprise experiences of aligned and misaligned interests
  • 5. Services are experienced as partly exposed and partly concealed
  • 6. Services experience is the result of how the organization operates

Lesson 6: The six dimensions of service

  • Reflection on service experiences, good and bad
  • Introduction to six dimensions of service (6DS)
  • 1. Sequential
  • 2. Omnichannel
  • 3. Polycentric
  • 4. Aligned
  • 5. Semivisible
  • 6. Operationalized
  • Sorting good and bad experiences into the 6DS

Lesson 7: A typical service design project

  • Introduction: from current to future state
  • Understand internal perspectives
  • Understand current service delivery
  • Understand the current actor experiences
  • Identify and prioritize opportunities to improve current experiences
  • Envision alternative future experiences
  • Evaluate and revise alternative future experiences
  • Blueprint future service delivery
  • Plan phased development of future service

Lesson 8: Some core tools of service design

  • Introduction: current state, future state versions
  • Current state ecosystem map
  • Current state service blueprint
  • Current state experience map
  • Opportunity statements
  • Concept sheets
  • Future state experience (“story from the future”)
  • Future state moment architecture
  • Future state service blueprint
  • Future state evolution map

Lesson 9: What it is like to participate in a service design project

  • It is participatory
  • It is collaborative
  • It is multidisciplinary
  • It is radically democratic
  • It is anthropological
  • It demands empathy
  • It demands different modes of thinking
  • It will demand different ways of working
  • It changes everything

Lesson 10: How service design can help you

  • Apply six dimensions of service to your own service
  • Define a project

I, Polycentric

One of “my” older, stranger and truer insights is this: Being is essentially polycentric. I believe this insight was conveyed to me by S. N. Goenka through his ten day Vipassana courses, but I learned it in a way that was not recognizably “taught” — at least, not recognizable until decades later.

The insight began as a realization that we ourselves are composite beings, a community of intelligences, which I called “homunculi”. The homunculi that make each of us up might self-organize into any number of political orders. A person’s soul might be harmonious and all-inclusive. Or it might be arranged hierarchically with some homunculi leading and others following. Or it might be of two minds, locked in a civil war of mood swings and self-sabotage. Or it might be sheer anarchy.

And the people with whom we associate can change our inner politics. We might find that some homunculi in ourselves are friendlier with and more loyal to certain homunculi in other people, than with other homunculi in ourselves. This is why we feel like a different person in the presence of certain others that we love or hate, or who has some strangely oppressive or inspiring effect on us. And these changes others have on us can estrange us from other people in our lives. Jealousy becomes far more credible when we realize how much we change under the influence of love of different people.

So how can it be that we feel like one person one moment and another the next, yet still feel as if we are and have always been the same person? I would say that it is for the same reason that a chord feels like a single sound despite being multiple overlaid notes, or a complex musical passage feels like a phrase despite its chordal, timbral, rhythmic multiplicity. Except instead of its being a complex object of perception, it is a complex perceiving subject.

Later, some extraordinary life events made me aware that each of us is not only constituted of homunculi but each person is, in a sense, a homunculus who participates intuitively in transcendent persons larger than ourselves. The ethnomethods that guide our social behavior and enable us to understand the behaviors of others and mske our behaviors understandable to them… our built environments and the artifacts we manufacture to furnish our semi-artificial worlds… our language and our repertoires of concepts — these are all participation in being greater than ourselves. We are organs of unknown beings whose being we only intuit. We are regulated by spiritual hormones that we do not know how to explain or control.

We explain these mysteries away with vague language. We understand or don’t understand this and that. We don’t understand, until suddenly “get it” and now we do understand. We are attracted or repelled by beauty or ugliness . We feel moods, vibes, gut sense…

We focus so much on what we know how to say and what we know how to count and calculate — and sometimes only these things for which we can account seem real to us. But really, the opposite is true: the intuitions, the felt unsayables, the immediate experience that cannot be recorded in memory and recalled — only the meager word-shells and a few impressions, negative space where positives ones pressed — these are what is closest and realest.

All the rest — all the words that can be word processed or numbers and formulas that can be locked spreadsheet cells or database records — these are abstracted from these concrete particulars.

When we lose intuition for anything but the symbols we use — which are themselves symbols of… of what? — we become numb to the real. We become alienated, animated processes. We are still participants of a sort, or at least parts — but we lose agency and intellect. We become socially passive and unconscious and perhaps believe this is the only possibility of social existence.

Listen carefully to the testimony of those who claim we are all socially determined — to those who want to wake you up to this supposed fact of the human condition — and realize they are speaking of life as they know it.

But understand: this is only one way to live, and it is not the only way. Alienated being knows only alienated being.

Human being is a kind of being which is chosen and cultivated.

Choose humanity. Try to feel your life, feel your truth, feel your enworldment, feel the world of which you are a part. These things can neither be said nor counted because they are real.

Sermon on the Distributed God

There is a plurality of ways to be a pluralist, and pluralism is prepared to accept the pragmatic consequences of this truth by acknowledging that apparent contradictions to any given truth, even the truth of pluralism, does not imply falsehood.

Pseudopluralism believes that its view on pluralism is the only valid form of pluralism, and sees any contradiction to its own form of pluralism as false and anti-pluralist and something a pluralist should suppress through responsible use of overpowering force.

This is one variant of an ancient and universal trap: of merely knowing, or worse, saying, when we are summoned to act and to be.


Each of us is a divine spark of the immanent Distributed God.

Pluralism is the acknowledgment that our finite efforts to conceive reality from our various points in the divine body will necessarily differ, just as we feel different sensations in different points in our own bodies. Sparks within sparks. Speck-size sparks; flame-size sparks; inferno-size sparks, sun-size sparks, galaxy-size sparks. Sparks seen close-up, sparks seen on the horizon, sparks floating on the surface of the azure sky and sparks set in the depths of darkness.

Each spark regards the others as if through the eye of the one and only God. The Golden Rule urges us to know that we are merely participants in a transcendent one and only God, and we are surrounded by innumerable fellow-participants, fellow sparks. We are all centers of the universe.

Borges:

In one part of the Asclepius, which was also attributed to Trismegistus, the twelfth-century French theologian, Alain de Lille — Alanus de Insulis — discovered this formula which future generations would not forget: ‘God is an intelligible sphere, whose center is everywhere and whose circumference is nowhere.

Here we can see the ethical dimension of pluralism — an attitude of mutuality toward our fellow-I — who, from our own perspective, is Thou — and actions of reciprocity. The principle of reciprocity — which must not be confused with a rule, because rules determine actions, but principles determine rules — goes by the misnomer “the Golden Rule.” The Golden Principle is a test for any action, and it iterative asks — that is, it interrogates — every action. It asks “By what principle is this action justified?” Then, “Would you accept that principle?” Then it asks, “By what principle is this principle justified? Would you accept that principle?” and this questioning iterates until the test fails, or it terminates at the root of this principle, which requires us to involve our neighbor, our Thou, as ourselves, as fellow participants in a We.

The Golden Principle can be restated as: Thou shalt codesign.

The Jewish tradition, in which the Jesus was a participant of supreme genius, has always approached God as community in covenant. He understood and taught that the Golden Principle — to respect and love Thou as I — is precisely the same principle of loving God with our entire being — not just with our theological minds, not only with our overflowing hearts, not only with our serving strength — but will all of ourselves, integrated and whole and in communion with our fellows in a network of I-Thous, woven into a jewelled Indra’s Net, who can never been seen from outside, despite all appearances. Indra’s Net is woven of first-person. The refractions of first-persons within first-persons is the scintillation of these jewels.

Martin Buber:

To man the world is twofold, in accordance with his twofold attitude.

The attitude of man is twofold, in accordance with the twofold nature of the primary words which he speaks.

The primary words are not isolated words, but combined words.

The one primary word is the combination I-Thou.

The other primary word is the combination I-It; wherein, without a change in the primary word, one of the words He and She can replace It.

Hence the I of man is also twofold.

For the I of the primary word I-Thou is a different I from that of the primary word I-It.

Primary words do not signify things, but they intimate relations.

Primary words do not describe something that might exist independently of them, but being spoken they bring about existence.

Primary words are spoken from the being.

If Thou is said, the I of the combination I-Thou is said along with it.

If It is said the I of the combination I-It is said along with it.

The primary word I-Thou can only be spoken with the whole being.

The primary word I-It can never be spoken with the whole being.

To make the leap from monocentric “I am one with God, and coextensive with God” to polycentric “I am a participant in God, and I am entirely of God and nothing but God, while God infinitely exceeds my finite being” is also to say “My participation in God is inseparable from my participation with my fellow I, as they are also of God, and participants in God’s being.”

To oppose God, the world and other people is to render God finite and deny his very infinite essence. And we all do it every minute of every day. Each moment it is an infinite challenge to overcome this natural sin, and it is to this challenge we are summoned. “Where are you?” To which we respond “Hineini: within Thou who is, am, will be. And to this we say “Amen.”

We are called to radical pluricentrism within the Distributed God.


To know and say it epistemologically: pluralism.

To do it ethically: codesign by the Golden Principle.

To be it ontologically: be a polycentric participant in the Distributed God.

This is my religion. It is Judaism. It is all religion. It is All, or at least one way to situate within All.

I am trying to convey this to anyone with the hope to know better, the will to receive new givens, the ears to hear, the eyes to see, the space of an open outspiraling heart.

I am not trying to convey it to those who do not want it, and that is most people, especially those who say “pluralism!” or related words like “diversity!” or “equity!” or “inclusion!” Two millennia ago, a radical Jew said “Not everyone who says to me ‘Lord, Lord,’ will enter the kingdom of heaven, but only the one who does the will of my Father in heaven.” The kingdom, of course, Malchut, Shekinah, is the enworldment of participation in the Distributed God.

All too often we believe beliefs as a counterfeit for a faith of being and doing and receiving givens.


Last point: Participate first with participants.

You cannot play Uno with one who will only play Solitaire.

But the more people are playing, the more the hesitant will feel compelled to join, and joining is its own kind of persuasion. With games, too — with games, especially — the medium is the message. And what isn’t a game? (Language games. Ethnomethodic games.)


Remember: Persuade the persuadable first.

Starting with the obstinate, focusing on the obstinate, is obstinacy.

Philosophy as engineering

From William Wimsatt’s Re-Engineering Philosophy for Limited Beings: Piecewise Approximations to Reality:

I seek methodological tools appropriate to well-adapted but limited and error-prone beings. We need a philosophy of science that can be pursued by real people in real situations in real time with the kinds of tools that we actually have-now or in a realistically possible future. This must be a central requirement for any naturalistic account. Thus I oppose not only various eliminativisms, but also overly idealized intentional or rationalistic accounts. In these chapters I advocate an approach that can provide both better descriptions of our activities and normative guidance based on realistic measures of our strengths and limitations. No current philosophy of science does this fully, though increasing numbers are moving in that direction. A philosophy of science for real people means real scientists, real engineers, historians or sociologists of real science and engineering, and real philosophers interested in how any of the preceding people work, think about their practice, think about the natural worlds we all inhabit, and think about what follows reflectively and reflexively from these facts.

This view involves a species of realism, though not of the usual sort. It fits current scientific practice and illuminates historical cases better than other approaches, and it has implications for how to do philosophy. It neither has nor seeks the stark simplicities of current foundationalist theories. This philosophy must be based from top to bottom on heuristic principles of reasoning and practice, but it also seeks a full accounting of other things in our richly populated universe — including the formal approaches we have sought in the past.

This project is a philosophy for messy systems, for the real world, for the “in-between”, and for the variegated ecologies of reality supporting and increasingly bent to our science and technology. Pace Quine, this is ontology for the tropical rainforest. The “piecewise approximations” of the book title is unavoidable: we are, must be, and can be realists in our science and much of our practice. But our realism, like our practice, and even our inferential consistency, must be piecemeal and usually satisfied with a local rather than a global order. We aren’t God and we don’t have a God’s-eye view of the world. (In this piecemeal world, we don’t even have a gods’ eyes view.)

But then the first part of the title is only half-truth: to re-engineer the whole of philosophy in a human image is still ambitiously global. I don’t do all this. I sketch how to do it for significant parts of philosophy of science and closely connected areas of science. This captures new phenomena and reconceptualizes old in ways that fit more naturally with how we proceed. I hope that others find these results sufficiently suggestive to use, extend, and add to the tools I describe here to employ them elsewhere.

“Re-Engineering” appears in the title as a verb: this view of science and nature is constructed largely (as with all creative acts) by taking, modifying, and reassessing what is at hand, and employing it in new contexts, thus re-engineering. Re-engineering is cumulative and is what makes our cumulative cultures possible. And any engineering project must be responsive to real world constraints, thus realism. Our social, cognitive, and cultural ways of being are no less real than the rest of the natural world, and all together leave their marks. But putting our feet firmly in the natural world is not enough. Natural scientists have long privileged the “more fundamental” ends of their scientific hierarchy, and pure science over applied — supposing that (in principle) all knowledge flowed from their end of the investigative enterprise.

Not so: Re-engineering also works as an adjective, and has a deeper methodological role. Theorists and methodologists of the pure sciences have much to learn about their own disciplines from engineering and the study of practice, and from evolutionary biology, the most fundamental of all (re-)engineering disciplines. Our cognitive capabilities and institutions are no less engineered and re-engineered than our biology and technology, both collections of layered kluges and exaptations. We must know what can be learned from this fact about ourselves to better pursue science of any sort.

This is very, very close to my own thinking, that philosophy ought to be understood as a species of design — the design of how we conceive — and judged by how well it does its job of enabling us to communicate and share a common sense of reality, how well it guides effective action and how well it reveals the value of our lives and our world.

These are design goals, not engineering goals, so I must say that on some level I probably disagree with Wimsatt, but I’m a quarrelsome person, and for me disagreement is a feature, not a bug. I suspect I will find much of use here. I’m already finding myself noticing heuristic thought more than before, and it is enabling me to make some weird wormholes between distant realms of thought normally considered absolutely untraversable.

*

One newer development in my thinking on design: Increasingly, over the last five years I have spent practicing service design (my first exposure to a truly polycentric design discipline) I have realized the enormous importance of philosophical interoperability — of designing philosophies that enable connections between people, instead of distancing and alienating them. This is always a change, but is exponentially challenging in times like these when all popular philosophies are philosophies of alienation and despair.

Parents now feel virtuous teaching their children ways of understanding the world that reveal it only as a vale of tears, dominated by sin, oppression, greed and hatred — and doomed to perish of these vices — and then blame the world for their children’s despair.

A well-designed philosophy must speak to people with these mentalities, whether these apocalyptic visions are secular or antisecular, but must divert them away from nihilism, without also diverting them from the reality of reality.

Anyway… I’m excited about this book.

Polycentric design praxis

Here is where I am right now: I want to integrate polycentric design practice (design for multiple interacting participants in a defined social system) with my philosophical project, which reconceives philosophy as a genre of design — a genre of polycentric design. This integration of practice and theory yields a polycentric design praxis.

This polycentric design praxis is, itself, a polycentric design “artifact”, a way of being-in-the-world: an enworldment.

*

These two projects are already joined at the root.

A radical design solution, to the degree it is radical entails philosophical work. Such solutions reach beyond mere ingenuity, by reframing the problem it is meant to solve.

Moderately radical solutions may use metaphor to semantically remap the problem landscape and to find a new standpoint from which one can view the problem in a new perspective, and approach it from new angles. Essentially, metaphor puts existing conceptions to work in new contexts, not only for the designer, but also for the participant in the design. But repurposing of conceptions through metaphor is only one move available to designers and thinkers. Some claim it is the only one, but this claim says more about the limits of the claimant than the limits of possibility. Truly radical thinking involves finding new conceptive movements through direct and tacit interactions with reality — nonverbal intuitions. The wordbound are stopped short where language ends, equally unable to originate or understand what cannot be assembled from dictionary definitions. Much of value can be made inside these limits, but the most important advances in human being happen when linguistic limits are transcended, through religious or artistic activity. The words come later, and new metaphoric material for word-tinkerers. All that being said, though — metaphor does make a design more usable, and the most successful radical designs use metaphor or simple conceptual models to do the reconceptive work of innovation.

Any innovation rooted in reconceptions beyond the verbal will be perceived, not as design, but as art. Likewise, any intellectual innovation rooted in reconceptions beyond the verbal will be perceived, not as philosophy, but as religion. Untamed art (that is, art that cannot be explained) and genuine religion (that is, religion that does not explain) inflicts perplexity on wordworlders.

My philosophical faith was forged in design practice. My worst perplexities come from my worklife. I see them arising from the unique requirements to conceptually align with diverse people. I’ve come to understand (that is, to reconceive) the strange kinds of pain human-centered designers suffer as collective perplexities, very similar to those felt by scientists during scientific crises and to those experienced by philosophers who discover their radical differences. And, I should add, to a culture who has fractured and factionalized and cannot reconcile its difference, because both sides are indubitably right, morally and epistemically) and face existential threats from the other.

Cultivating a practice of moral-epistemic irony toward myself either gives me a uniquely helpful approach to diagnosing and treating such group perplexities, or it gives me a smug and alienated claim to superiority.

What a mess of a post. I’ll stop now.

Arthur Koestler – “Some General Properties Of Self-Regulating Open Hierarchic Order”

The outline below is from Janus: A Summing Up.

1. The holon

1.1 The organism in its structural aspect is not an aggregation of elementary parts, and in its functional aspects not a chain of elementary units of behaviour.

1.2 The organism is to be regarded as a multi-levelled hierarchy of semi-autonomous sub-wholes, branching into sub-wholes of a lower order, and so on. Sub-wholes on any level of the hierarchy are referred to as holons.

1.3 Parts and wholes in an absolute sense do not exist in the domains of life. The concept of the holon is intended to reconcile the atomistic and holistic approaches.

1.4 Biological holons are self-regulating open systems which display both the autonomous properties of wholes and the dependent properties of parts. This dichotomy is present on every level of every type of hierarchic organization, and is referred to as the “Janus phenomenon”.

1.5 More generally, the term “holon” may be applied to any stable biological or social sub-whole which displays rule-governed behaviour and/or structural Gestalt-constancy. Thus organelles and homologous organs are evolutionary holons; morphogenetic fields are ontogenetic holons; the ethologist’s “fixed action-patterns” and the sub-routines of acquired skills are behavioural holons; phonemes, morphemes, words, phrases are linguistic holons; individuals, families, tribes, nations are social holons.

2. Dissectibility

2.1 Hierarchies are “dissectible” into their constituent branches, on which the holons form the nodes; the branching lines represent the channels of communication and control.

2.2 The number of levels which a hierarchy comprises is a measure of its “depth”, and the number of holons on any given level is called its “span” (Herbert Simon).

3. Rules and strategies

3.1 Functional holons are governed by fixed sets of rules and display more or less flexible strategies.

3.2 The rules – referred to as the system’s canon – determine its invariant properties, its structural configuration and/or functional pattern.

3.3 While the canon defines the permissible steps in the holon’s activity, the strategic selection of the actual step among permissible choices is guided by the contingencies of the environment.

3.4 The canon determines the rules of the game, strategy decides the course of the game.

3.5 The evolutionary process plays variations on a limited number of canonical themes. The constraints imposed by the evolutionary canon are illustrated by the phenomena of homology, homeoplasy, parallelism, convergence and the loi du balancement (Geoffroy de St. Hilaire).

3.6 In ontogeny, the holons at successive levels represent successive stages in the development of tissues. At each step in the process of differentiation, the genetic canon imposes further constraints on the holon’s developmental potentials, but it retains sufficient flexibility to follow one or another alternative developmental pathway, within the range of its competence, guided by the contingencies of the environment.

3.7 Structurally, the mature organism is a hierarchy of parts within parts. Its “dissectibility” and the relative autonomy of its constituent holons are demonstrated by transplant surgery.

3.8 Functionally, the behaviour of organisms is governed by “rules of the game” which account for its coherence, stability and specific pattern.

3.9 Skills, whether inborn or acquired, are functional hierarchies, with sub-skills as holons, governed by sub-rules.

4. Integration and self-assertion

4.1 Every holon has the dual tendency to preserve and assert its individuality as a quasi-autonomous whole; and to function as an integrated part of an (existing or evolving) larger whole. This polarity between the Self-Assertive (S-A) and Integrative (INT) tendencies is inherent in the concept of hierarchic order; and a universal characteristic of life.

The S-A tendencies are the dynamic expression of the holon’s wholeness, the INT tendencies of its partness.

4.2 An analogous polarity is found in the interplay of cohesive and separative forces in stable inorganic systems, from atoms to galaxies.

4.3 The most general manifestation of the INT tendencies is the reversal of the Second Law of Thermodynamics in open systems feeding on negative entropy (Erwin Schroedinger), and the evolutionary trend towards “spontaneously developing states of greater heterogeneity and complexity” (C. J. Herrick).

4.4 Its specific manifestations on different levels range from the symbiosis of organelles and colonial animals, through the cohesive forces in herds and flocks, to the integrative bonds in insect states and Primate societies. The complementary manifestations of the S-A tendencies are competition, individualism, and the separative forces of tribalism, nationalism, etc.

4.5 In ontogeny, the polarity is reflected in the docility and determination of growing tissues.

4.6 In adult behaviour, the self-assertive tendency of functional holons is reflected in the stubbornness of instinct rituals (fixed action-patterns), of acquired habits (handwriting, spoken accent), and in the stereotyped routines of thought; the integrative tendency is reflected in flexible adaptations, improvisations, and creative acts which initiate new forms of behaviour.

4.7 Under conditions of stress, the S-A tendency is manifested in the aggressive-defensive, adrenergic type of emotions, the INT tendency in the self-transcending (participatory, identificatory) type of emotions.

4.8 In social behaviour, the canon of a social holon represents not only constraints imposed on its actions, but also embodies maxims of conduct, moral imperatives and systems of value.

5. Triggers and scanners

5.1 Output hierarchies generally operate on the trigger-release principle, where a relatively simple, implicit or coded signal releases complex, preset mechanisms.

5.2 In phylogeny, a favourable gene-mutation may, through homeorhesis (Conrad Waddington) affect the development of a whole organ in a harmonious way.

5.3 In ontogeny, chemical triggers (enzymes, inducers, hormones) release the genetic potentials of differentiating tissues.

5.4 In instinctive behaviour, sign-releasers of a simple kind trigger off Innate Releasive Mechanisms (Lorenz).

5.5 In the performance of learnt skills, including verbal skills, a generalized implicit command is spelled out in explicit terms on successive lower echelons which, once triggered into action, activate their sub-units in the appropriate strategic order, guided by feedbacks.

5.6 A holon on the n level of an output-hierarchy is represented on the (n + 1) level as a unit, and triggered into action as a unit. A holon, in other words, is a system of relata which is represented on the next higher level as a relatum.

5.7 In social hierarchies (military, administrative), the same principles apply.

5.8 Input hierarchies operate on the reverse principle; instead of triggers, they are equipped with “filter”-type devices (scanners, “resonators”, classifiers) which strip the input of noise, abstract and digest its relevant contents, according to that particular hierarchy’s criteria of relevance. “Filters” operate on every echelon through which the flow of information must pass on its ascent from periphery to centre, in social hierarchies and in the nervous system.

5.9 Triggers convert coded signals into complex output patterns. Filters convert complex input patterns into coded signals. The former may be compared to digital-to-analogue converters, the latter to analogue-to-digital converters (Miller, G. A., Galanter, E. and Pribram, K. H., Plans and the Structure of Behaviour, 1960).

5.10 In perceptual hierarchies, filtering devices range from habituation and the efferent control of receptors, through the constancy phenomena, to pattern-recognition in space or time, and to the decoding of linguistic and other forms of meaning.

5.11 Output hierarchies spell, concretize, particularize. Input hierarchies digest, abstract, generalize.

6. Arborization and reticulation

6.1 Hierarchies can be regarded as “vertically” arborizing structures whose branches interlock with those of other hierarchies at a multiplicity of levels and form “horizontal” networks: arborization and reticulation are complementary principles in the architecture of organisms and societies.

6.2 Conscious experience is enriched by the cooperation of several perceptual hierarchies in different sense-modalities, and within the same sense-modality.

6.3 Abstractive memories are stored in skeletonized form, stripped of irrelevant detail, according to the criteria of relevance of each perceptual hierarchy.

6.4 Vivid details of quasi-eidetic clarity are stored owing to their emotive relevance.

6.5 The impoverishment of experience in memory is counteracted to some extent by the cooperation in recall of different perceptual hierarchies with different criteria of relevance.

6.6 In sensory-motor coordination, local reflexes are short-cuts on the lowest level, like loops connecting traffic streams moving in opposite directions on a highway.

6.7 Skilled sensory-motor routines operate on higher levels through networks of proprioceptive and exteroceptive feedback loops within loops, which function as servo-mechanisms and keep the rider on his bicycle in a state of self-regulating, kinetic homeostasis.

6.8 While in S-R theory the contingencies of environment determine behaviour, in O.H.S. theory they merely guide, correct and stabilize pre-existing patterns of behaviour (P. Weiss).

6.9 While sensory feedbacks guide motor activities, perception in its turn is dependent on these activities, such as the various scanning motions of the eye, or the humming of a tune in aid of its auditory recall. The perceptual and motor hierarchies are so intimately co-operating on every level that to draw a categorical distinction between “stimuli” and “responses” becomes meaningless; they have become “aspects of feed-back loops” (Miller et al.).

6.10 Organisms and societies operate in a hierarchy of environments, from the local environment of each holon to the “total field”, which may include imaginary environments derived from extrapolation in space and time.

7. Regulation channels

7.1 The higher echelons in a hierarchy are not normally in direct communication with lowly ones, and vice versa; signals are transmitted through “regulation channels”, one step at a time.

7.2 The pseudo-explanations of verbal behaviour and other human skills as the manipulation of words, or the chaining of operants, leaves a void between the apex of the hierarchy and its terminal branches, between thinking and spelling.

7.3 The short-circuiting of intermediary levels by directing conscious attention at processes which otherwise function automatically, tends to cause disturbances ranging from awkwardness to psychosomatic disorders.

8. Mechanization and freedom

8.1 Holons on successively higher levels of the hierarchy show increasingly complex, more flexible and less predictable patterns of activity, while on successive lower levels we find increasingly mechanized, stereotyped and predictable patterns.

8.2 All skills, whether innate or acquired, tend with increasing practice to become automatized routines. This process can be described as the continual transformation of “mental” into “mechanical” activities.

8.3 Other things being equal, a monotonous environment facilitates mechanization.

8.4 Conversely, new or unexpected contingencies require decisions to be referred to higher levels of the hierarchy, an upward shift of controls from “mechanical” to “mindful” activities.

8.5 Each upward shift is reflected by a more vivid and precise consciousness of the ongoing activity; and, since the variety of alternative choices increases with the increasing complexity on higher levels, each upward shift is accompanied by the subjective experience of freedom of decision.

8.6 The hierarchic approach replaces dualistic theories by a serialistic hypothesis in which “mental” and “mechanical” appear as relative attributes of a unitary process, the dominance of one or the other depending on changes in the level of control of ongoing operations.

8.7 Consciousness appears as an emergent quality in phylogeny and ontogeny, which, from primitive beginnings, evolves towards more complex and precise states. It is the highest manifestation of the Integrative Tendency (4.3) to extract order out of disorder, and information out of noise.

8.8 The self can never be completely represented in its own awareness, nor can its actions be completely predicted by any conceivable information-processing device. Both attempts lead to infinite regress.

9. Equilibrium and disorder

9.1 An organism or society is said to be in dynamic equilibrium if the S.A. and INT tendencies of its holons counter-balance each other.

9.2 The term “equilibrium” in a hierarchic system does not refer to relations between parts on the same level, but to the relation between part and whole (the whole being represented by the agency which controls the part from the next higher level).

9.3 Organisms live by transactions with their environment. Under normal conditions, the stresses set up in the holons involved in the transaction are of a transitory nature, and equilibrium will be restored on its completion.

9.4 If the challenge to the organism exceeds a critical limit, the balance may be upset, the over-excited holon may tend to get out of control, and to assert itself to the detriment of the whole, or monopolize its functions – whether the holon be an organ, a cognitive structure (idee fixe), an individual, or a social group. The same may happen if the coordinate powers of the whole are so weakened that it is no longer able to control its parts (C. M. Child).

9.5 The opposite type of disorder occurs when the power of the whole over its parts erodes their autonomy and individuality. This may lead to a regression of the INT tendencies from mature forms of social integration to primitive forms of identification and to the quasi-hypnotic phenomena of group psychology.

9.6 The process of identification may arouse vicarious emotions of the aggressive type.

9.7 The rules of conduct of a social holon are not reducible to the rules of conduct of its members.

9.8 The egotism of the social holon feeds on the altruism of its members.

10. Regeneration

10.1 Critical challenges to an organism or society can produce degenerative or regenerative effects.

10.2 The regenerative potential of organisms and societies manifests itself in fluctuations from the highest level of integration down to earlier, more primitive levels, and up again to a new, modified pattern. Processes of this type seem to play a major part in biological and mental evolution, and are symbolized in the universal death-and-rebirth motive in mythology.

I love these Tractatus / Irreductions outline structured summaries. They are little aphorism systems, where each part is a perfect little holon gem within larger units of holons, and everything has a lovely object quality and a graceful participatory motion within the whole, a motion that conceptively clings when we look outward, away from the system.

( — Conceptive cling is the entire point of philosophy. We can and should choreograph these conceptive motions in a way that continues on past when we stop philosophizing — continuing on, spontaneously embracing elements of our experience, taking together as something — something we perceive, conceive and respond to without mediation of words. To conceptively choreograph our selves is to take responsibility for our existence, for our human being. To do this conceptive choreography with intention — tacking between inward and outward view, experimentally entertaining possibilities, comparing, selecting — this is approaching our enworldments as designers. This is a new variant of existentialism, impurified and improved in the crucible of polycentric design praxis. We selves are our conceptive dancing of mind and body. A good philosopher, like a good dancer, moves proprioceptively, feeling perfection and flaw in stepless flow. Reliance on reflection, whether in mirrors or language — these are crutches, marks of a hack. A thought is known through thinking it, not by grabbing it by the words. A good practical philosopher feels mind and body proprioceptively, married dance-partners, one in flesh. — )

But back to the structured summary form: It is Mozartian. It is classical. I might have to experiment with writing this way. It satisfies those fetishizing drives that animate my design activity, as a designer of products and as a designer of conceptions. (But weirdly, not yet as a designer of services!)

Design activism

All design praxis is guided by a glorious hybrid of existentialist and pragmatist ideas, interbred and naturally selected for maximum effectiveness. This is true for monocentric design disciplines (UX, CX, and all the other X-disciplines, where designers focus on the experience of a single person encountering a designed thing) — and it even more  true for polycentric design disciplines (where networks of people interact with one another and with things, each having an intentionally formed experience of that network and its constituent elements, some of whom are fellow persons). Today, service design is the most prominent example of polycentric design.* (See note below.)

Any design project potentially conveys this praxis (and a taste of its enworldment) to those who actively participate in the project, and for that reason all design projects are, to some degree, interesting to me.

But the design projects that are most fascinating are ones where the designed systems themselves (not only the designing of the system) serve the propagation of design praxis and designerly enworldment.

The latter is a kind of activism I find inspiring.

For this reason, I am prioritizing educational service design, in collaboration with my wife Susan.

My goal: I want people to approach all problems as polycentric design problems.

I want to do this by 1) clarifying, developing and articulating the tacit philosophy of polycentric design praxis, 2) by involving as many people as possible in doing and learning polycentric design, 3) encouraging design practitioners to use design praxis as their primary life praxis (most importantly in their political thinking!), and 4) by redesigning education to teach polycentric design praxis, and thereby conserve and perpetually reform liberal democracy.

*

“Everything is design. Design is everything.” — Paul Rand


  * Note: I believe the world is badly in need of other forms of polycentric design where interactions are less hierarchical, more equal, and where roles in a system are not clearly defined in consumer and provider terms, and less amenable to being characterized in terms of service. (Service designers might object and offer redescriptions of social systems using service logic, but to me — and, I hypothesize, most people outside the service design profession — this will feel like a reductionistic stretch. Polycentric design is designing for pluralism.

Existentialist marginalia

Written in the margin of David Cooper’s Existentialism: A Reconstruction:

Uniting an agential plurality [intuitive swarm]…

  • self

…Within a transcendent, partially comprehended matrix

  • dialogical
  • social
  • worldly
  • cosmic
  • divine

…As a participant, participating in a transcendent whole [of some scope].

We know transcendence solely through our participation in transcendent matrices.

Some additional random comments:

  • Perplexity is participatory. The resolution of a perplexity is finding one’s mode of participation, then reflecting on that participation to produce knowledge helpful for guiding participation in the future. Reflection prior to participatory resolution renders the perplexity insoluble. All original philosophy is reflection on successful participation in what began as perplexity. Anyone who wishes to be a thinker, but who balks before perplexity and refuses to enter and participate are — whether they acknowledge it or nor — constrained to combinatory novelties.
  • Polycentric design (including service design) is design of participatory systems, and a participatory existentialism is the optimal philosophical approach to polycentric design praxis. Or to say it less opaquely: service designers are best served thinking and acting as existentialists. Sadly, I have met almost no young designers capable of Existential modes of thought. They are all, with few exceptions, naive-scientistic technocrats, who use ethical rationalizations to justify totalistic societal control. It is, in fact, very similar to the alienated mindset of the public that so alarmed the early Existentialists in the years preceding WWII, and set Existentialism in motion.
  • From a Gen X perspective, generations can be characterized by their relationship to Existentialism.
  • People are essentially how they think. Few people take responsibility for how they think, and therefore are accidents of society. These people, if they think at all, invariably insist that this is true for all people. This, however, is a transparent attempt to alleviate their shame by universalizing it. The shame and the pain of their failure to develop selfhood is their own responsibility. Refusal to bear responsibility for this failure intensifies the shame and pain, along with the inclination to blame others for it. The obvious anomie, distress, despair, disorientation and consequent self-harming behaviors of children is often interpreted by parents as caused by a doomed world full of oppression and hate, when in fact it is the very philosophy held by the parents, taught to the children through their own words and actions, that is the root cause of the pain.
  • Our culture is philosophically diseased. Behind our political conflicts, our mental health pandemics (many of which are “cured” through normalizing reclassification), and our incapacity to collaborate to solve problems together is philosophical dysfunction. But part of that dysfunction is the view that philosophy is speculative and irrelevant to practical life, which precludes the only cure. Existentialism (and Pragmatism) can help cure this disease.

Since you asked…

A friend of mine has a habit of sending me emails consisting of simple, beautiful questions.

Years ago he introduced me to Christopher Alexander. When Alexander died I sent him an email, and that started a discussion of Alexander’s later work. This was the context (at least for me) of his latest question-poem:

What is value? Can it be objective?

Does it exist in everything, regardless of whether it is understood or appreciated?

Of course, I had to ruin the glorious simplicity by writing an encyclopedia of a response. The content is mostly the same stuff I am always going on and on about, but these questions inspired a different angle of expression.

But there is one new-ish move here, which might even be an insight: extending the complexity of Bergsonian time to both space (conceived in designerly contextual terms) and — best of all — to self. Just as Bergson conceived now, not as an instant-point, but as a flowing interaction of memories and anticipations, we can see the I, not as an ego-point, but as a subject-complex with flexibly mobile contours subsisting within any number of We’s. This polycentric-self idea may present an alternative to the individualist-collectivist continuum that for many seems the only conceivable possibility.

It all seemed worth posting, so here it is, in mildly edited form.


What is value? Can it be objective?

Christopher Alexander seems committed to objective value, if by objective you mean “inherent to objects” and not relative to a subject. My inclination is to see value as relational — a relation between valuer and valued. I know this is exactly the relativist conventional wisdom what Alexander is attempting to overcome — and I respect that — but I think the real goal here is aesthetic truthfulness (a species of intellectual conscience).

The trusty old Enlightenment method of logical coercion, though, is no match for the might of aesthetic bad faith. Someone who needs to lie about subjective values will become a true believer.

I think this is a religious matter, honestly. Subjective honesty is a virtue we have to cultivate in ourselves, and then we can recognize others who seem to respond to what we experience in similar ways. If discrepancies in response happen, it is more or less impossible to know if someone is subjectively dishonest, or having a strong, sincere idiosyncratic response — or has developed sensibilities beyond our own and are seeing beauty (or other subjective conceptions/perceptions) we haven’t learned to see, yet.

But if we want subjective truth, we’ll stay responsive to our own value-sense, while also looking for ways to transcend our current subjective limits (that is, we will entertain new ways of conceiving and perceiving and see what “takes”).

I think the best reason for this subjective self-transcendence is seeking more accommodating truth, supportive of community of subjective experience with others. Bigger, deeper, richer common sense.

Our We can be more than a mere aggregation of me’s and it’s (in orbit around one’s own I, even — no, especially — when we attempt to efface, factor out, or counter-balance that central I) but this requires a different good faith than the Enlightenment’s objective good faith.

The I won’t disappear. It can’t disappear because it doesn’t appear — any more than our own eyes appear in our vision. The I makes everything else appear. I manifests as a particular everything — what I’m calling enworldment.

We cannot decenter our own I no matter how we try, and when we attempt it, we only conceal its workings for ourselves and delude ourselves into universalizing our own current enworldment as the world per se. Decentering creates more monstrously self-idolizing self-centerings: misapotheosis.

What is needed now is polycentering. Let’s stop scolding our children and saying “you are not the center of the universe.” (When heard phenomenologically, this is manifest bullshit, because of fucking course every child is situated precisely at the center of the universe, and nowhere else, as every child knows!) What we should say is: “you are not the only center of the universe.”

The best alternative to egoist self-centeredness is not the self-decenteredness of altruism, but the self-polycenteredness of participation in community.

*

For some reason Bergson is in the air right now. Many of us are realizing or re-realizing that every instant of time is not an infinitesimal blip on a timeline, but a complex of recollections, concurrences and anticipations. And if we look around us into our environment, as designers, objects are not aggregates of infinitesimal particles, but are environed complexes of contexts, parts, wholes, ensembles. We need to grasp the fact that the I is exactly analogous, in this way, to space and time. An I subsists within a We of present people, memories of people, who I am to others, who they are to me, what I fear from them and for them, what I desire from them, and they from me — an I is a complex of freedom and response-ability. An I is not an ego-point, it is a subject-complex.

That asterisk-shaped continuum with I-Here-Now at the center does not meet at a point but, rather at a bright nebular heart streaming out into things, times, relationships — streaming out, and sometimes withdrawing back into itself to conserve itself, or to gather energy for more streaming-out, or to die as an insular speck.

Does it exist in everything, regardless of whether it is understood or appreciated?

Again, I think value can exist in everything and ideally does exist in everything, but I’m a believer in value inhering not in the subjectivity of the valuer’s valuations or in the objectivity of the valued’s value, but rather in the relationship — in the consummation of valuing. It isn’t subjective or objective — it is “interjective”.

The value is there for us, as a self-evident universal given, if we enworld ourselves in a way that invites valuing relationships. Christians call this “entering the Kingdom of Heaven.”

The universal design brief

It occurs to me this morning that Liz Sanders’s useful/usable/desirable framework is the heart of what could be thought of as a universal design brief.

  • Useful: The design satisfies functional needs.
  • Usable: The design minimizes functional obstacles.
  • Desirable: The design is valuable beyond its function.

The goal of design research is to particularize this brief. Useful how? Usable how? Desirable how?

For me, at least, the most striking thing about such a brief is how poorly language serves its purpose. Perhaps the widest and strangest gap between academic research and design research is the role language plays in the research, especially in its output. Where the end product of academic research is normally a written publication, design research aims at producing a concrete design that users actually experience as useful, usable and desirable. Whatever words produced on the way are only a means to this end, and often design researchers are wise to say as few words as possible, and instead simply influence (in-form?), as directly as possible, the shaping of the design.

Useful is the most linguistically accessible goal. Usefulness can be summarized in terms of explicit functional needs addressable by features. When people think about what is learned in design research, those few people with any inclination and ability to imagine anything distinct typically see a method for uncovering needs. Here words serve us well. We identify a list of “jobs to be done” by the design. Some of these jobs are functional, and others are emotional or social, but all can be stated in words.

This helps explain why “design thinking” focuses most on usefulness. For most people, especially the kind of professionals who get invited to design thinking workshops, thinking is done in words.

Beyond usefulness, however, words help less — or even start to mislead and impede. Beyond the talk of usefulness, where usability and desirability is developed, design craft takes over.

Usable is the goal of removing friction and barriers to use. This should not mean (but all too often does mean) friction and barriers to figuring out how to use something. Figuring out is friction.

The flooding of the design field with non-designers from other disciplines — people who love problem solving, but lack real love of designed artifacts — who don’t notice, appreciate or maybe don’t even expect intimacy with designed artifacts — has caused a serious degradation in our usability expectations. Most designers today stop short at verbal “figure-out-ability”, instead of seeking intuitive usability.

Intuitive usability seeks spontaneous conceiving of the What, How and Why of a system in pre-use encounter, and direct wordless, transparent interaction in use.

Certainly, helpful things can be said about how to make something more usable — general principles of usability do exist — but ultimately, if spontaneous conception and tacit transparency is sought, usability is something that develops experimentally and concretely through an iterative design process. Usability can be indicated and its effect can be described, but usability cannot be encapsulated in speech like usefulness can. Usability is designed into things.

Desirability is the hardest goal. Here we try to create something attractive or compelling in pre-use and intrinsically meaningful in use. We want users to respond favorably to the intrinsic qualities of the artifact when beheld from a distance (when it is present-at-hand) and to experience an unobtrusively noticeable, ambient positivity during use when the artifact is ready-to-hand. Here, the better the design, the more reliably words fail, except maybe poetic words. Desirability is not just associated emotions, and especially not emotional uses (that is only emotional usefulness). Desirability is the je ne sais quois goodness in a design — a quiddity or thusness that makes it, to some degree, lovable. We feel the desirability of things when we feel it, and those who really know the craft of design can produce it reliably, but nobody can say how. Design researchers can help inform this effort, but much of the help is showing, not telling.

*

I guess I’m doing my usual beating-up-on-words thing again.

Why, though?

I think it is this: In a world that exalts language over craft, abstraction over concreteness, theory over practice — a world where craft must talk its way to the top or languish at the bottom under the micromanagement of talkers — where Thinkers reign over Doers, because obviously this is how things are — life itself is dictated by what is sayable.

Life devolves into features — heaps of What – and the quieter qualities of intuitiveness (How) and desirability (Why) fall by the wayside. What can’t be explicated, argued, listed on a PowerPoint slide drops away into ineffable oblivion.

Overall, life gets more and more useful… while growing less usable, less intuitive and less desirable. Life feels artificial, overwhelming and not worth the effort.

This artificiality seems to us to be the cost of progress. We see no alternative but returning to nature — retrogressing to simpler times.

But design offers an alternative to the A/B choice of progress into artificiality or return to nature.

Design offers second-naturalness.

But to get to an overall second-natural state we need to 1) raise our expectations of what we make for one another, and 2) kick our language supremacy and relearn reverence for craft. The more we can do this, the better chance we will have to instaurate a world that we experience as useful, usable and desirable.

*

Polycentric design seeks usefulness, usability and desirability for a plurality of actors who interact with things and one another. It seeks systems of mutual benefit, which make the system itself manifestly beneficial.

Do we know how to think in a way that supports acting in a way — making in a way — that supports polycentric design?

Do we actually understand what it takes to accommodate pluralistic mutuality?

Don’t we all sort of assume that all people ought to share our ideals, and that if only they would, that we could finally make progress toward something better? Don’t we think their resistance to what we want is an illegitimate obstacle that ought not exist? And don’t they think that about us?

We don’t want to discuss what ought to go without saying. We are exasperated, offended! We need to move on, make progress.

In design — real design that doesn’t just think design, but does design — this ironing out of mutuality demands things of us that seem unreasonable. The politics of what constitutes progress is the hardest part of making progress! But we want to skip this part, and just make progress as we see it, accusing the other who wants to make a  progress toward another ideal (or away from something experienced as undesirable or wrong) as mere obstruction. So pluralism, like design,  must not just be thought, but done.

Design is the practice of pluralism. Doing design, doing pluralism, and being unable to escape its terrible demands has forced me out of my head, down into my arms, hands, legs and feet and deep into my own heart. I have been forced to move my body to unfamiliar places, so I can watch how people do things, so I can hear them talk about what they are doing, why they are doing and how they feel about it all, so I can soak up the je ne sais quois of how they decorate, equip and inhabit their environments — and this moves me. I have worked and struggled to come to agreements with my colleagues and clients on what we have learned and how it is significant, and this has rarely been easy. Frequently, we have had to wrestle with perplexity together, to develop tiny, local philosophies to make what we intuit intelligible, thinkable, discussable. This has forced me to learn apprehension tolerance, and the art of summoning goodwill in the midst of angst.

To do these things at commercial velocity, and to survive as the kind of person I want to be, I have had to rethink how I think, rework how I work, redesign how I design — re-enworld myself — over and over again, iteratively.

I am convinced that what prevents us from designing better is our way of thinking. Our manner of thinking, our expectations of thinking — undermines our doing, and our capacity for doing-with — deep forms of collaboration.

We need a philosophy of polycentric design. I’ve made a solid start in designing one. I believe if I can get others to adopt my prototype and collaborate on developing it further, this way of understanding, this designerly way of enworlding ourselves together, could help us align on the kind of progress we would like to make together so we can move past this current dangerous-feeling impasse.

Polycentric virtues

Until quite recently, design has been monocentric.

All the various x-centric design disciplines were named after the single protagonist of the design. User-centered. Employee-centered. Customer-centered. Citizen-centered. In search of something more general and accommodating, most designers have settled on “human-centered’.

Human-centered design centers design on the experience of a person. While “human” can, of course, mean more than one person, in actual human-centered design practice — in the methods employed — it must be admitted that human meant one human. Designers nearly always focused all attention on the segments of people who might wind up a person at the center of their design, and they did this in order to ensure that it is useful, usable and desirable for whoever that might be.

Lately something new — much newer than it seems at first glance — has emerged: polycentric design.

In polycentric design multiple protagonists are simultaneously experientially centered. Multiple storylines — each an experience some person is having — weave together, converging and looping at points where people interact with one another, separating where people experience things alone. Polycentric design concerns itself with all the storylines equally, and attempts to make every point in this complex mesh of experiences useful, usable and desirable for everyone.

This new development in design began when human-centered design principles were applied to service design.

Even as far back as the early-90s (two decades before service design became human-centered) service design considered the entire service — not only the receiving of the service, but also the delivery and the support of the service — as a single designed system. The delivery and support of the service is not secondary to receiving the service, but of equal dignity and deserving equal focus.

So, when a human-centered design approach is applied to service design, then, the humans who are centered multiply. Any point in the experience where any person experiences anything in the receiving, delivering or supporting of the service — including where people experience interacting with one another — is framed as a design problem. It is a design problem part (a service moment) embedded within a design problem whole (the service) and the success of that moment and that whole is assessed by whether everyone valued what happened and feels that they participated in a win-win.

Designers debate whether service design is a species of human-centered design or vice versa. There is truth to all sides of the debate. I think they were both decisively transformed in the process and I like calling that transformation polycentric design.

*

Part of the reason I like to claim that polycentric design transcends both human-centered design (one person considered in first-person) and service design (originally multiple people considered in third-person) is that polycentricity challenges so many of our basic views outside of design — ideas bound up with what I believe are rapidly-obsoleting moral attitudes.

For instance, often we try to temper the natural egocentricity of children by telling them they are not the center of the universe. But why not instead tell them “you are not the only center of the universe“?

Or social activists will speak of decentering privileged groups. Why not instead extend centering to those who have been marginalized or excluded, and polycenter all people?

And consider altruism’s reflexive exaltation of martyrdom. Good people sacrifice their interests to the interests of others. But with polycentrism the selfless refrain of “not me, but you!” can be humanely transcended with an unselfish but also unselfless response: “not any one of us, but all of us.”

When we learn to think polycentrically, much more is possible than me getting my way, or you getting yours, or each of us compromising. We can rethink situations, we can philosophize pragmatically, and find entirely new ways to conceive what we face and find solutions preferable to all than the relatively impoverished conceptions we began with.

*

Oh, am I being an idealistic dreamer? Am I not tough enough for the hard truths of reality? for waging war for what matters?

I will argue the opposite.

I see tough-guy refusal to compromise, and resignation to the necessity of losers to produce winners as evidence of philosophical cowardice.

I see it as bullshit macho posturing of people who cannot handle the unknowability of the unknown and the dreadful apprehension one feels confronting what exceeds us and defies our language and even our thoughts.

(I overstate my position, in order to remind us that anything can be redescribed to look brave or cowardly, or realistic or delusional.)

*

What does it take to do polycentricity?

In individuals, it requires rare goodwill toward I-transcending We. It requires courage in the face of incomprehensibility — an ability to feel intense anxiety and antipathy, but not to obey it. It requires faith in the inconceivable becoming conceivable — so that our blindness to what might emerge if we approach problems in I-transcending We stops being evidence of impossibility.

And sadly it requires more that one person to possess polycentric virtues. In fact, it requires everyone involved in a polycentric situation (which is all situations) to commit to these virtues.

Most of all requires us to change our relationship to apprehension. Whatever we apprehend — a That we can touch with the tip of our mind — but which we cannot comprehend as a What we can grasp — makes us feel apprehensive.

When we take apprehension at face value, and conceive either the phenomena in question, or the other person forcing these phenomena to our attention — or both at once! — as signaling an offense or threat, we cannot entertain any important possibility that stands outside our comprehension.

And outside our comprehension is precisely where polycentric possibility stands!

*

For quite some time I’ve been arguing that it is helpful to reconceive philosophy as a design discipline.

More recently I’ve realized it might be even more helpful to reconceive philosophy as a polycentric design discipline.