Course outline: “What is service design?”

I’ve been taking an online course on designing online courses. If that isn’t meta enough the online course I am learning to design is on design.

My course will be an introduction to service design, meant to introduce people who are contemplating or preparing to participate in a service design project how to think about and talk about service design, so they can feel comfortable with the idea of embarking on a service design project and participating in the process.

I’m putting the tentative outline of the course here, just in case anyone is interested:

Lesson 1: What is design?

  • What we mean by design
  • What we do not not mean by design (making functional things more appealing)
  • What we also do not mean by design (planning out an engineered thing)
  • Design produces dynamic systems of parts and participants
  • Successful design motivates participants to participate
  • Design is concerned with understanding and involving participants

Lesson 2: What is a service?

  • What we mean by service
  • What we do not mean by service (service as opposed to product)
  • Service design’s much broader conception of service
  • Some services don’t look like services
  • Service generates, exchanges and distributes value of myriad forms

Lesson 3: What is the value of design?

  • Quantitative value
  • Qualitative value
  • A business that fails to deliver qualitative value will not make money
  • Experience is about qualitative value
  • Design motivates participants to participate by offering good experience

Lesson 4: Good experiences in general

  • Good experience is useful, usable and desirable
  • Human-centered design (HCD) is a method for producing good experiences
  • Overview of HCD (universal methodology for producing good experiences)
  • Altitudes and granularity of experiences
  • Beyond touchpoints

Lesson 5: Good service experiences

  • Service experiences are a complex special case
  • Service experiences have six characteristics, all of which must be addressed in a good service experience.
  • 1. Services comprise multiple experiences occurring over a span of time
  • 2. Services comprise experiences occurring across multiple delivery channels
  • 3. Services comprise experiences interacting with other people
  • 4. Services comprise experiences of aligned and misaligned interests
  • 5. Services are experienced as partly exposed and partly concealed
  • 6. Services experience is the result of how the organization operates

Lesson 6: The six dimensions of service

  • Reflection on service experiences, good and bad
  • Introduction to six dimensions of service (6DS)
  • 1. Sequential
  • 2. Omnichannel
  • 3. Polycentric
  • 4. Aligned
  • 5. Semivisible
  • 6. Operationalized
  • Sorting good and bad experiences into the 6DS

Lesson 7: A typical service design project

  • Introduction: from current to future state
  • Understand internal perspectives
  • Understand current service delivery
  • Understand the current actor experiences
  • Identify and prioritize opportunities to improve current experiences
  • Envision alternative future experiences
  • Evaluate and revise alternative future experiences
  • Blueprint future service delivery
  • Plan phased development of future service

Lesson 8: Some core tools of service design

  • Introduction: current state, future state versions
  • Current state ecosystem map
  • Current state service blueprint
  • Current state experience map
  • Opportunity statements
  • Concept sheets
  • Future state experience (“story from the future”)
  • Future state moment architecture
  • Future state service blueprint
  • Future state evolution map

Lesson 9: What it is like to participate in a service design project

  • It is participatory
  • It is collaborative
  • It is multidisciplinary
  • It is radically democratic
  • It is anthropological
  • It demands empathy
  • It demands different modes of thinking
  • It will demand different ways of working
  • It changes everything

Lesson 10: How service design can help you

  • Apply six dimensions of service to your own service
  • Define a project

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