Philosophical bug? Or feature?

I keep catching myself myself making an odd move when I read philosophical critiques of other philosophies, especially ones involving criticisms in the family of oversimplification, omission, or apparent blindspots.

I find myself protesting that what is being presented as a flaw seems to me a design device that helpfully bundles unmanageably complex phenomena as a simple data object or affordance.

These critics are doing that thing every design amateur does that drives professional designers insane, namely, treating every tradeoff as a disqualification of the design. When you realize that skillful designing is largely a matter of intentionally choosing optimal tradeoffs, perfectionists literally do not know what they are doing, and make design impossible.

To make these optimal tradeoffs, it is necessary to know what the design problem is: who will use it, for what purpose, under what conditions, where, when, and so on.

So, when critiquing a philosophy and calling it oversimplified, what I want to see is a tradeoff analysis. What does this simplification do in use? What class of problems are made harder by this simplification, and why is this an unwise tradeoff? Or better: when is it an unwise tradeoff?

Because, to say it once again: reality is infinitely complex. No concept, no concept system, not even the ideal set of every possible concept, is adequate to comprehend reality. The standard of truth implicit in omission critiques is an impossible standard. I prefer a humbler pragmatic standard of truth based on an absence of untruth, relative to the intended purpose of the truth claim. In other words, does this truth function as intended, or does it malfunction? Truth exists for the simple reason that falsehoods, errors and lies exist.

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